Tag Archives: Blood Hunter


Details of a Blood Hunter Class

Blood Hunter 5E for D&D In a scenetormented by all way of beasts, devils, and cursed things far away from the shroud, most live in dread of the superstition, of dim, and of the obscure with no hope. Some become solidified by this experience, rather standing up and battle against the tide of shadow.

These societies are called ‘heroes.

A few, however, are so obsessive and set on ruining the abomination that torment the farmland that they grasp dim, forbidden knowledge. They sacrifice their very own portion indispensable power in questionable, forgotten blood ceremonies to more readily comprehend their foes. Their strategies once in a while obscure the line among themselves and the shades of devils they chase, raising doubt about their very own mankind.

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These societies are called ‘Blood Hunters.’

Table of a Blood Hunter

Level ProficiencyBonus Crimson Rite Damage Die Features


Blood CursesKnown
1st +2 1d4 Hunter’s Bane, Crimson Rite
   2nd +2 1d4 Fighting Style, Blood Maledict 1
   3rd +2 1d4 Blood Hunter Order 1
4th +2 1d4 Ability Score Improvement 1
5th +3 1d6 Extra Attack 2
6th +3 1d6 Blood Maledict (2/rest) 2
7th +3 1d6 Order Feature 2
8th +3 1d6 Ability Score Improvement 2
9th +4 1d6 Grim Psychometry 3
10th +4 1d6 Dark Velocity 3
11th +4 1d8 Order Feature, Blood Maledict (3/rest) 3
12th +4 1d8 Ability Score Improvement 3
13th +5 1d8 4
14th +5 1d8 Hardened Soul 4
15th +5 1d8 Order Feature 4
16th +5 1d8 Ability Score Improvement 4
17th +6 1d10 Blood Maledict (4/rest) 5
18th +6 1d10 Order Feature 5
19th +6 1d10 Ability Score Improvement 5
20th +6 1d10 Sanguine Mastery 6


Class Features of a Blood Hunter

Hit Points

Hit Dice: 1d10 per blood hunter level

Hit Points at 1st Level: 10 + your Constitution modifier

Hit Points at Higher Levels: 1d10 (or 6) + your Constitution modifier per blood hunter level after 1st


Proficiencies of a Blood Hunter

Armor of a Blood Hunter: Light armor, medium armor, shields

Weapons of a Blood Hunter: Simple weapons, martial weapons

Tools of a Blood Hunter: Alchemist’s supplies

Saving Throws a Blood Hunter: Strength, Wisdom

Skills a Blood Hunter: Choose two from Athletics, Acrobatics, Arcana, Insight, Investigation, and Survival


Equipmentof a Blood Hunter

You start with the following equipment, in addition to the equipment granted by your background:

(a) a martial weapon or (b) two simple weapons

(a) a light crossbow and 20 bolts or (b) hand crossbow and 20 bolts

(a) studded leather armor or (b) scale mail armor

An explorer’s pack


Quickly Building a Blood Hunter

You can make a blood hunter quickly by following the given suggestions:

  • Make Strength or Dexterity your highest ability score, depending on whether you want to focus on melee weapons, or ranged and finesse weapons.
  • Your next highest should be Wisdom.
  • By choosing a higher Constitution next.
  • At last, choosing the Haunted and One or Acolyte background help you in creating a Blood Hunter quickly.